It may be difficult to find a server.cfg file for Left 4 Dead 2, as one usually does not come pre-configured with the server files. Below you will find the server.cfg employed across all OverclockedLAN Left 4 Dead 2 Game Servers. Please be sure to edit the RCON Password and Server Name (hostname).
sv_steamgroup, if you'd like your Left 4 Dead 2 server to appear on the main menu of the game, should be the ID number of you Steam Group, which can be found on the admin page of your Steam Group.
sv_steamgroup, if you'd like your Left 4 Dead 2 server to appear on the main menu of the game, should be the ID number of you Steam Group, which can be found on the admin page of your Steam Group.
// ************************************************** **************************
// Left 4 Dead 2
// Config - server.cfg
// Date - 11/12/2024
// ************************************************** **************************
// hostname - Hostname for server.
hostname "XXXXXX"
// sv_steamgroup - Steam group settings for server.
sv_steamgroup "XXXXXX"
// rcon_password - remote console password.
rcon_password "XXXXXX"
// sv_password - Server password for entry into multiplayer games.
// sv_password ""
// map - Start playing on specified map.
// map "c5m1_waterfront"
// Not necessary if using a CMD line. If not using a CMD line, uncomment the "//" above
// Include the full map name, without the .bsp
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players' voice communication, no team restrictions
sv_alltalk 0
// sv_region - Sets the region for your game server.
// 0 = US east, 1 = US West, 2 = South America, 3 = Europe, 4 = Asia, 5 = Australia, 6 = Middle East, 7 = Africa, 255 = World (default)
// It is advisable to leave it on 255, but if you're running the server from your own internet connection, you should change the region.
sv_region "255"
// Left 4 Dead 2
// Config - server.cfg
// Date - 11/12/2024
// ************************************************** **************************
// hostname - Hostname for server.
hostname "XXXXXX"
// sv_steamgroup - Steam group settings for server.
sv_steamgroup "XXXXXX"
// rcon_password - remote console password.
rcon_password "XXXXXX"
// sv_password - Server password for entry into multiplayer games.
// sv_password ""
// map - Start playing on specified map.
// map "c5m1_waterfront"
// Not necessary if using a CMD line. If not using a CMD line, uncomment the "//" above
// Include the full map name, without the .bsp
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers
mapcyclefile "mapcycle.txt"
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ).
sv_lan 0
// sv_logfile - Log server information in the log file.
sv_logfile 1
// sv_logbans - Log server bans in the server logs.
sv_logbans 1
// sv_voiceenable - Enable voice communications.
sv_voiceenable 1
// sv_alltalk - Players can hear all other players' voice communication, no team restrictions
sv_alltalk 0
// sv_region - Sets the region for your game server.
// 0 = US east, 1 = US West, 2 = South America, 3 = Europe, 4 = Asia, 5 = Australia, 6 = Middle East, 7 = Africa, 255 = World (default)
// It is advisable to leave it on 255, but if you're running the server from your own internet connection, you should change the region.
sv_region "255"