2004 sequel introduced multiplayer.
Metroid Prime 2: Echoes is celebrating its 20th anniversary this week after an initial Gamecube launch on 15th November 2004. In a new interview with developers Jack Mathews and Zoid Kirsch from Kiwi Talkz, it's been revealed that the game's multiplayer mode nearly featured playable Space Pirates.
The Space Pirates are an iconic, recurring enemy type within the Metroid franchise, and their similar stature to Samus would no doubt lend itself well to the first-person gameplay in the Prime trilogy, but alas, it wasn't to be. Like many things in the tricky world of game development, playable Space Pirates simply fell by the wayside and weren't implemented into the final game.
Read the full article on nintendolife.com
11-13-2024 PM EST 12:45 PM EST - https://www.nintendolife.com/news/20...-space-pirates
More at Nintendo Life
Metroid Prime 2: Echoes is celebrating its 20th anniversary this week after an initial Gamecube launch on 15th November 2004. In a new interview with developers Jack Mathews and Zoid Kirsch from Kiwi Talkz, it's been revealed that the game's multiplayer mode nearly featured playable Space Pirates.
The Space Pirates are an iconic, recurring enemy type within the Metroid franchise, and their similar stature to Samus would no doubt lend itself well to the first-person gameplay in the Prime trilogy, but alas, it wasn't to be. Like many things in the tricky world of game development, playable Space Pirates simply fell by the wayside and weren't implemented into the final game.
Read the full article on nintendolife.com
11-13-2024 PM EST 12:45 PM EST - https://www.nintendolife.com/news/20...-space-pirates
More at Nintendo Life